Product Chat / Is anyone interested in fallout, skyrim elements with weather and like?

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science boy
16
Years of Service
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 17th Jul 2014 13:10 Edited at: 17th Jul 2014 13:33
hi fellow fpsr types



ok this is a thread to try gain support for fallout and skyrim and the needed elements to make a great environment ingame.

if you want



WATER (SWIMMING AND DIVING ELEMENTS)



BARTERING to trade



INVENTORY to add and change drop and keep



WEATHER SYSTEM rain snow wind factors



SPELL SYSTEM fireballs and types



AND MELEE COMBAT hack slash punch kick stab etc



NIGHT AND DAY. was added but taken out for now would be a nice entry again



easier way to add characters or enemies or beasts



more than 4 textures on terrain for paths and the like



character creator



PLEASE STATE ON THIS THREAD as some of these are not on the voting system maybe if you add to this they may hear and add a few of these

an unquenchable thirst for knowledge of game creation!!!
Emrys
11
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Joined: 4th Nov 2013
Location: UK
Posted: 17th Jul 2014 13:39
I agree on all the above but I still feel although Reloaded performance is getting better it's still a long way from being able to support the above features.



PC - Windows 7 64bit, Intel i5, 12Gb Ram, 1TB WD Black, Evga Gefore 760gtx 3GB

Laptop - Windows 8.1 64 Bit, Core i7-3632QM processor, 8GB of RAM, 1Tb Hdd, Nvidia Geforce GT 740m
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science boy
16
Years of Service
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 17th Jul 2014 15:38
well there you go, i wrote a piece and i got side tracked and thus never posted this, i agree with you that water may and weather may cause slow down but only a bit if weather, if using water not sure how they would deal with it.

i am still grumpy but i just get frustrated with always anything like barter inventory ( 2 big pullers for me in the first place to spend my cash, seem to be false gods :/) you never know, but i do think it is time for the voices to rise to help properly get out our views, and i for one would like just some of these said things placed in.

ps just be careful around photobucket i just got a huge virus which has taken ages to destroy. poses as chrome update, so be alert. anyway only took 3 shut downs malwarebytes comodo and ccleaner to hunt them down, it placed 1152 naughty items i had to erase. but all good, glad i ripped out my connection to net to stop any files outgoing. one of them days

anyway calmer now and please all put what is important to you here

an unquenchable thirst for knowledge of game creation!!!
Gtox
3D Media Maker
10
Years of Service
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Joined: 5th Jun 2014
Location: South Africa
Posted: 17th Jul 2014 15:47
Would be great to have all of the above.
AuShadow
GameGuru TGC Backer
10
Years of Service
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Joined: 2nd Dec 2013
Location: Australia
Posted: 17th Jul 2014 17:38
All of the above would be nice but I think we also have to prioritize these features if we want them in sooner for me top 2 from this list would be more terrain textures and melee

PC Specs: Windows 7 home 64-bit, Amd 7900 3gb DDR5 graphics, 8gb DDR3 Ram, Intel i7 3.4ghz

Feel free to visit and edit the public FPSCR resource wiki page: http://fpscrresource.wikispaces.com/home
tomjscott
User Banned
Posted: 17th Jul 2014 17:45 Edited at: 17th Jul 2014 17:46
Most of that is actually possible right now with some innovative coding. I have some of that right now in 1.0071. I sent you a PM science boy.

System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0071
Imchasinyou
10
Years of Service
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Joined: 22nd Mar 2014
Location: OH
Posted: 17th Jul 2014 18:05 Edited at: 17th Jul 2014 18:07
That's all well and good tom. Not many of us are capable of scripting let alone your innovative scripting. You would be an asset to the TGC team and could handle the scripting aspect of things as far as what you have done is leaps and bounds above their progress! I'm even willing to bet you might even be willing to assist at a discounted rate jury to get progress moving. Maybe I'm wrong.

I am a very blunt person. I have NO filters in communication. I say exactly what I think and feel. If you think im being abrasive, its probably a personal problem because usually, Im not. Win 7 64, AMD T1100 Thuban cooled by Thermaltake, 16GB GSkill Ripjaws series 10-9-9-9, 4 HDD's Saphire 6950 Flashed with 6970 Bios and all powered with Corsair CX750M
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LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 17th Jul 2014 21:04
If there are any 'super-scripters' out the who think they can write LUA with their eyes shut and really boost the feature set of the engine (with the help of a few extra commands), please contact me directly at lee@thegamecreators.com. Half the battle with writing LUA commands is deciding what commands we should provide. Having one or two guys creating scripts for the engine and saying 'I need X command', then backing that up with an entity and script that springs to life when we add that command, this is the kind of user I want to talk to! If that mean 20 scripts to allow RPG games to be born, more the merrier!

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

Scene Commander
Support Manager
16
Years of Service
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Joined: 3rd May 2008
Location:
Posted: 21st Jul 2014 18:37
I think almost all of these feature would be great to see. We are keeping a close eye on threads like this and feature creep to get a feel for what you'd all like to see. I imagine almost all of these will make it into Reloaded at some point, and can't see most if not all of them having any major hit on FPS.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti

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