Now that V1.008 is out and doing the rounds, I have switched to the V1.009 build, improving the demo but before all that, the Zombie Pack! Just working through some snags, getting nice thumbnails prepared, checking the animation, collision, scripting, e.t.c and then I can pass over to the internal team. You will be getting 20 Zombies, some of them re-skins and all of them will have idle animations, script to detect when you are near, moaning noises and an attack animation, plus a death animation. The pack also acts as a template for how you can include your own non-AI character entities such as beasts, animals and other moving entities that require complex behaviors and animations. They also push objects out of the way and can be blocked by static entities if you want to add obstacles. Look out for a blog post soon with some mug shots!
PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM