3rd Party Models/Media Chat / Solve one issue and find another ..Help !!

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synchromesh
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10
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Joined: 24th Jan 2014
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Posted: 14th Jul 2014 18:58 Edited at: 14th Jul 2014 18:58
Can anyone tell me why when I rotate one of the segments im making the lighting or colours seem to flip ?

Pic shows what I mean...its just a corner rotated...Any ideas ?



Im obviously doing something stupid wrong ?



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TattieBoJangle
10
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 14th Jul 2014 19:28 Edited at: 14th Jul 2014 19:37
i had the exact same problem in another thread and was unable to fix it had to start again :/



http://fpscrforum.thegamecreators.com/?m=forum_view&t=208407&b=8





PC SPECS: Windows 8 Pro 64-bit, Intel I7 (PASSMARK 9529) 4GHz CPU, Asus R9 3GB GPU (PASSMARK 6858) 32GB DDR3 MEM (PASSMARK 2842)
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Jul 2014 20:27
this is a shader issue i think & can be caused by stacked uvs or stitched uvs ,ive had this many times on my models .if your using max open the uv editor & click on the problem polys & click break that normally sorts it for me.

cheers henry

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