They already have an implementation for the OR for Reloaded. It worked in at least one of the betas, (2nd or third, if I recall correctly). Then they pulled it, to focus on, of course, performance. Per Lee (a few days ago):
Quote: "@Jerry Tremble : We had to make some HARD choices for the product, and one of them was to suspend any work on Rift/DK2/Gear until we have a solid dependable core engine. I think it's the right approach as it benefits the many. Definately coming back in 2015, VR is SO cool!!"
I've played with that DBPro plugin for the rift. It works pretty good! (Unless there's another one I'm not aware of)
MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics