Product Chat / How did the animation of the water? link to video of FPSC.

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Dany
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Posted: 4th Jul 2014 14:56
How water moving???

http://gallery.thegamecreators.com/fpscr/image-view.php?ord=rating&filter=videos#pid=2230&ord=rating
Pirate Myke
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Posted: 4th Jul 2014 15:07
http://fpscrforum.thegamecreators.com/?m=forum_view&t=208257&b=8&p=0

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Dany
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Posted: 4th Jul 2014 15:32
Thank you. But I did not understand how to do that? Is it possible to do this with FPSC or he did it with something else?
Imchasinyou
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Posted: 4th Jul 2014 18:32
As stated in the forums page that was posted, "It's a scrolling texture shader, the trick is in the model where it is twisted 180 degrees and folded back on itself so you get a curved wave in and a flat wash out. The scroll only goes in one direction"

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TattieBoJangle
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Posted: 4th Jul 2014 19:02
Reloaded is capable of doing this as you can see from the video but not out of the box you have to put your own time and sweat and sometimes tears like Rolfy did but he has been doing this years i would recommend you enjoy the video and hope he uploads it to the store





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rolfy
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Posted: 4th Jul 2014 19:23 Edited at: 4th Jul 2014 19:29
The waves will be available in the store once they fix it to accept shaders as well as scripts in the package, it requires the shader to work



I know Lee has been working on a similar effects shader which may be available in the next release but can't be sure it won't require further tweaks in the way it handles transparency so I can't fully rely on that till I see it first hand.



Been creating curves as well which fit seamlessly with the straight to surround islands etc.

A funny thing happened on the way to the forum...
The Next
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Posted: 4th Jul 2014 22:28 Edited at: 4th Jul 2014 22:28
rolfy can you send me a copy of the shader direct please with any supporting files you would upload to the store.



I would like to use it to test custom shader support for the store and means I can get it out quicker for everyone.



Send me the zip as if you would upload it to the store, entitybank/effectbank whatever you need.



Use this email jasonlbrook[att]gmail[dot]com

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