Free Models and Media / FREE Tunnel Cover

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Tingalls
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11
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Joined: 5th Nov 2013
Location: Great Northwest, USA
Posted: 25th Jun 2014 05:24 Edited at: 25th Jun 2014 05:41
Hi



When the first Beta came out I created a model to use as a cover for making Tunnels. I tried to get the Texture

to match the ground but gave up on that. Anyway, the Zip file has a folder "TunnelCover". Place that in

your entitybank folder and you got it. the pic's just show you how its used.



Use it anyway you like - I created it with Blender



Enjoy

Experiencing a cool Game --> Tingalls

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Jerry Tremble
GameGuru TGC Backer
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 25th Jun 2014 16:06 Edited at: 25th Jun 2014 16:08
I did exactly the same thing! Great minds think alike! I got the idea from the terrain blocks in RCT3. Top view in editor:









View on the ground:





MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
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Tingalls
GameGuru TGC Backer
11
Years of Service
User Offline
Joined: 5th Nov 2013
Location: Great Northwest, USA
Posted: 25th Jun 2014 17:51
Looks nice:

I still use the tunnelCover for creating hidden paths inside a house. I would like
to have a floor trapdoor animated. I use a crate or box now to hide the opening.

Experiencing a cool Game --> Tingalls

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