Free Models and Media / Free - Rusty Old Gas Pump

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jtownsend1190
10
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Joined: 28th Mar 2014
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Posted: 23rd Jun 2014 22:00
My first model properly textured without shortcuts/cheats even if you do not like the entity special thanks still goes to Henry Ham for being awesome and instead of telling me just do it, actually taking time to find tutorials specific to my situations; thanks a bunch buddy. Below is how it looks in game, and the link to download - just extract into an appropriate folder inside files/entitybank folder in the fpscreator reloaded folder.

https://www.dropbox.com/s/cttpyt8jnpdrf1a/rusty_old_gas_pump.zip

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henry ham
16
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 23rd Jun 2014 22:19
well done mate im glad they helped

cheers henry

jtownsend1190
10
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Joined: 28th Mar 2014
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Posted: 23rd Jun 2014 22:24
the only thing that I never figured out....I know uv's usually bind mirrored I seen this a lot on youtube vid's....but for some reason my model came out mirrored...originally the handle, hose, and shoulder are on the left not the right, and still is when I load up; is this normal for .x models?
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Scene Commander
Support Manager
15
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Joined: 3rd May 2008
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Posted: 29th Jun 2014 11:17
Looking good.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
jtownsend1190
10
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Joined: 28th Mar 2014
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Posted: 29th Jun 2014 21:41
Quote: "Looking good."


Thanks honestly didn't even know what I was going to build when I started, was just in a mood to model lol and this ended up being the outcome.
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TattieBoJangle
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 6th Jul 2014 00:05
Thanks m8





PC SPECS: Windows 8 Pro 64-bit, Intel I7 (PASSMARK 9529) 4GHz CPU, Asus R9 3GB GPU (PASSMARK 6858) 32GB DDR3 MEM (PASSMARK 2842)
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GameGuru TGC Backer
21
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Joined: 12th Dec 2002
Location: Upstate New York USA
Posted: 7th Jul 2014 02:34
Quote: "the only thing that I never figured out....I know uv's usually bind mirrored I seen this a lot on youtube vid's....but for some reason my model came out mirrored...originally the handle, hose, and shoulder are on the left not the right, and still is when I load up; is this normal for .x models? "


I use wings3d for modeling and I have to flip the model on the X axis before exporting to a .x file.
I think blender and milkshape are the same.



The coffee is lovely dark and deep,and I have code to write before I sleep.
jtownsend1190
10
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Joined: 28th Mar 2014
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Posted: 11th Jul 2014 23:15
good to know
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Zeuce
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Joined: 4th Sep 2014
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Posted: 4th Sep 2014 21:44
Thank you, awesome.
Teabone
Forum Support
17
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Joined: 8th Jun 2006
Location: Earth
Posted: 25th Sep 2014 20:39
I've been working on a gas station model for quite some time. Its been difficult getting the exact look I want as I do all my textures based off photography. The city of Toronto (in Canada) is constantly developing and gentrified so its been hard to find the gritty looking old styled gas pump stations.

Must say even for your first model this is quite good. Generally everyone goes for the barrel or box first attempts :p Or perhaps I'm just speaking for myself lol

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT

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