Work In Progress / My urban sceen, reflective floor like its been raining

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wenga
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Posted: 22nd Jun 2014 01:12
reflective floor like its been raining. Looks effective, wish there was rain.
UNIRD12B
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Posted: 22nd Jun 2014 20:57
hey man ,
very cool effect...how was it done ??

thx

UNIRD12B

Let's actually make something happen with this one !
wenga
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Posted: 22nd Jun 2014 23:24
I used the water pane and got the land as close to the surface as i could whilst still exposing the water. I then used and thin object as the base. It looks pretty good. Just waiting on weather effects. My project is still early days yet mind. Just testing out what can be achieved.
tomjscott
User Banned
Posted: 25th Jun 2014 20:04
Nice. This image gave me an idea. It might be possible to use a modified water shader on a regular entity and somehow mask out certain areas based on a texture map and thus create the effect that there are puddles on a surface. Just a thought. I'm not sure exactly how it could be implemented, but I might give it a try someday.

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wenga
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Posted: 25th Jun 2014 21:44
Iv tried implementing the .fx file and adding it to a static object but it had zero effect. But half of my knowledge is still abit hit and miss. I just faff about until something works. The only down side to using the water to create this effect is the range of the reflection that is cast. Like i can place stuff miles away from the playing area yet from certain angles the object is still view-able in the reflection?. So who knows.
wenga
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Posted: 30th Jun 2014 13:36
My new screen of a warehouse building, complete with loading yard. This again is to test how effective the water layer on the floor is as to simulate a wet surface after rain.

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Jerry Tremble
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Posted: 30th Jun 2014 14:41
Looks nice!

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wenga
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Posted: 2nd Jul 2014 00:57
Updated screenshot of a warehouse iv been working on. I'm still stuck just exploring ideas at the moment but i'm hoping for an urban environment. possibly industrial. The reflections on the floor just make everything tie in seamlessly.
wenga
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Posted: 2nd Jul 2014 00:59
Warehouse screenshot.

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Teabone
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Posted: 2nd Jul 2014 23:23
Interesting concept of say a flooded town.

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