Quote: "However I have downloaded Forester and can confirm it doesn't create a single UV mapped texture, and therefore won't make Reloaded compatible trees unless at some point Reloaded adds multi-texture support for entities."
Well, although it isn't ideal for using multi-textured entities, it is possible. You just need to leave the textured field blank and it'll load all textures from the x file. It does not use normal or specular maps though in this case, but it works. I've been doing it a lot. However, I plan to use Blender and Texture Paint Plus to consolidate textures eventually.
System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0071