3rd Party Models/Media Chat / Wall sign generator or technique

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MTC Music
19
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Joined: 11th Sep 2005
Location: Montreal
Posted: 15th Jun 2014 21:49
Hi All,

I'd like get the communities advice on the best way to create and integrate wall signs in Reloaded. There was a neat little app that I used with the old FPSC that was written in DBasic and worked perfectly, but I'd like to know how I can create similar wall signs / images in Reloaded. I'm sorry if this seems like a very basic question, but I haven't yet gotten the grasp of the Reloaded fil hierarchy and even if I created the signs in the "Signs" app, I don'y know how I could bting them into Reloaded.

Any suggestions of comments are welcome
(PS. please let me know if this message is posted in the wrong forum)
Thanks
Tom

www.tomansuini.com
spudnick
13
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Joined: 30th Nov 2010
Location:
Posted: 17th Jun 2014 22:11 Edited at: 17th Jun 2014 22:12
Well i have just tried and found out a program i used in Fpsc x9 works fine in Reloaded

the program is called Sins V from data trek



all i did was changed the save directory to reloaded files entitybank and my own folder and in the same page there is an option for it to be used for x10 so i enabled that.



Hint when saving and it ask for a script to be created then select no as no point and will keep your directory clean

[img][/img]
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Imchasinyou
10
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Joined: 22nd Mar 2014
Location: OH
Posted: 17th Jun 2014 22:44
Where might one find thos software, Id like to make signs for my level if thats actually what it does.

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MK83
GameGuru TGC Backer
18
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Joined: 10th Jun 2006
Location: Greeneville, TN USA
Posted: 18th Jun 2014 03:15 Edited at: 18th Jun 2014 03:19
signs V, don't think it's for sale anymore.

mk83 Productions



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Imchasinyou
10
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Joined: 22nd Mar 2014
Location: OH
Posted: 19th Jun 2014 01:42
Well, thats just too bad. Likely cant find it anywhere as Ive searched.

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J_C
17
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Joined: 9th Nov 2007
Location:
Posted: 19th Jun 2014 02:26
If you look at the Monthly archive October 2013

Cadence Alpha 1.2 – 20th December

Importing images (to make signs, pictures)
Sign creator – enter text that can be placed into your game world
Bug fixes & improvements

It was on the list back then...
but I think was put way back in the list of priority's
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unfamillia
Forum Support
14
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 19th Jun 2014 13:35
X10 used to have this feature. You just upload an image and it created a 'poster' from it that could be instantly used in game.

That would be a great little feature! You could use images with transparency and create overlays.

I like the sound of this feature.

Cheers

Jay.

synchromesh
Forum Support
10
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Joined: 24th Jan 2014
Location:
Posted: 19th Jun 2014 15:44
Quote: "Well, thats just too bad. Likely cant find it anywhere as Ive searched."


I found one but its the same old thing...Multi textures....That was fine im classic but to much of a pain for reloaded
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MTC Music
19
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Joined: 11th Sep 2005
Location: Montreal
Posted: 21st Jun 2014 23:06
If Sign V works, I'll use that since I ad bought it back in the day of FPSC1.08+. I don'T know how well I'll be able to relocate generated files, though, as it stores them in several different directories once the sign is created (.dds in one and some dbo files in other)

www.tomansuini.com

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