Product Chat / Editor movement

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Sparrowhawk
GameGuru TGC Backer
13
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Joined: 12th Apr 2011
Location: Planet Magrathea
Posted: 13th Jun 2014 21:39
I notice that if I move about in entity mode it's really quite a jerky or laggy movement with WASD.
As soon as I put it in terrain mode its really smooth. Is it meant to behave this way? I can't personally see the advantage of a jumpy movement in entity mode since we have the B key for placing to a grid.

Or is this a bug on my part, and no-one else gets the same. It seems a little odd to me, anyway!

Regards,
S

Mac Pro 2014, Windows 8.1 Pro, OSX Mavericks. 3.7Ghz Quad Xeon CPU, Dual AMD D500 GPU's (6GB GDDR5 VRAM), 12GB System RAM, 512 GB PCI-E SSD
almightyhood
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Joined: 9th Oct 2013
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Posted: 13th Jun 2014 21:45 Edited at: 13th Jun 2014 21:45
i find entity mode to be a little slow at times but generally its smooth and normal like playing the game m8

evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 quad core 4gb ram.
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Sparrowhawk
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Location: Planet Magrathea
Posted: 13th Jun 2014 22:59
Oh must just be mine then, probably too many entities... haha

In terrain mode its fluid, whereas in entity move it really isn't. Oh well.

On the plus side I've just re-ran my level and its gained 10fps everywhere... without me changing anything. I'm not complaining, but I wonder why...haha

Mac Pro 2014, Windows 8.1 Pro, OSX Mavericks. 3.7Ghz Quad Xeon CPU, Dual AMD D500 GPU's (6GB GDDR5 VRAM), 12GB System RAM, 512 GB PCI-E SSD
Sparrowhawk
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Posted: 13th Jun 2014 23:19
Hood, do you use screen capture software? Because I'm trying to video my screen and they are TERRIBLE, I've tried cam studio, but you cant see the result through the grain and the lag it creates!

Mac Pro 2014, Windows 8.1 Pro, OSX Mavericks. 3.7Ghz Quad Xeon CPU, Dual AMD D500 GPU's (6GB GDDR5 VRAM), 12GB System RAM, 512 GB PCI-E SSD
almightyhood
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Posted: 14th Jun 2014 00:50
sorry, yeah i use litecam hd its free but i find it courses reloaded to reload the editor sometimes when using it

evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 quad core 4gb ram.
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Sparrowhawk
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Location: Planet Magrathea
Posted: 14th Jun 2014 01:10
Ok I'll try that one next The other one I've just been using puts logos on my video

Passmark detects an incorrect GPU! I have 2x FirePro D500's 3GB VRAM each

LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 23rd Jun 2014 18:00
If you have LOTS of entities being rendered in the map view it can slow things down, best to zoom in when editing to limit what is drawn on screen.

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

Sparrowhawk
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Location: Planet Magrathea
Posted: 23rd Jun 2014 20:57
Cheers I think that must be the cause, funny how its still drawing the entires in terrain mode but has 3x the fps in the editor though? (If terrain or waypoint mode is selected)

Custom Mac Pro (2014): OSX 10.9 (Mavericks) and Windows 8.1 Pro: Octa-threaded Xeon E5 v2 @ 3.7Ghz [9775]; Dual AMD FirePro D500 (3GB VRAM Each) [3769]; 12GB RAM [2517]; 512GB SSD [9074];

At the detected score [passmark 9074], my SSD is ranked 3rd of all SSD's in the charts

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