3rd Party Models/Media Chat / My imported model is invisible

Author
Message
rekjl
10
Years of Service
User Offline
Joined: 30th May 2014
Location: Somewhere in Midgar
Posted: 8th Jun 2014 09:10
Hi guys,

I created my model in Max and exported everything required into a folder. The problem is, I can see the bitmap in the entity, I can select it, but it seems invisible. It is there as I can still clock and even view the properties with the right mouse click.

What might my mistake have been?

Windows 7 Home Premium, i7 2600K, Gigabyte GTX560 SOC, SB X-Fi Titanium, 8GB...err...6GB of RAM left....
PM
rekjl
10
Years of Service
User Offline
Joined: 30th May 2014
Location: Somewhere in Midgar
Posted: 8th Jun 2014 13:51
Just an update, I've got it to work. For my case, after a few testing, it appears that it will only show properly if my textures are 2056x2056 size. Anything less and it doesn't show.

Now here is my new problem. I created a very large floor. I used the exact same settings, but the new large floor doesn't work. When I try to place it in FPSCR, I don't see the red glowing circle that symbolizes an entity, all I get is a tiny dot that changes from varies from white to red color. What could be wrong with this one?

Windows 7 Home Premium, i7 2600K, Gigabyte GTX560 SOC, SB X-Fi Titanium, 8GB...err...6GB of RAM left....
PM

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