3rd Party Models/Media Chat / More than one UV map help pls ?

Author
Message
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 7th Jun 2014 00:15
Been playing with some free models but found some have 2 UV Maps ?
Maybe a full torso on one and a head on the other..

How would you put this into a directory with the .X and fpe file ?
PM
The Next
TGC Web Engineer
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 7th Jun 2014 00:39
You can't FPSCr objects can only have one texture file

Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
PM
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 7th Jun 2014 01:23
Quote: "You can't FPSCr objects can only have one texture file"


Ok thanks
PM
tomjscott
User Banned
Posted: 7th Jun 2014 04:36
Actually, that's not correct. A lot of us here have been using models with multiple textures. There is a whole thread on it. You need to first modify the fpe file and remove any reference to a texture. Then just make sure all your textures are there in the same folder. Works really good.

System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.007

Login to post a reply

Server time is: 2024-11-24 02:07:32
Your offset time is: 2024-11-24 02:07:32