I'm tearing my hair...
Using Blender v2.70 and FPSCR 1.007.
I can't get a simple cube with a hole in it to work in FPSCR.
In Blender I create a simple cube, then a cylinder to get a hole in the cube (boolean function). It all looks great in Blender. But in FPSCR 1.007 I see no hole. Seems like there is texture all over the cube and no hole.
What I recall I did not have these kind this problems in older versions of Blender and FPSC.
Am I missing something basic here or is there some kind of bugg in Blender v2.70(DirectX export?) or in FPSCR 1.007?
Very thankful fo any kind of help