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/ Waypoints working in FPS Reloaded v1.07?
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muddflap
13
Years of Service
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Joined:
19th Nov 2011
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Posted:
2nd Jun 2014 03:35
Edited at:
2nd Jun 2014 07:06
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Is there an example on how to use lua for things like appear1.fpi?
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muddflap
13
Years of Service
User Offline
Joined:
19th Nov 2011
Location:
Profile
Posted:
4th Jun 2014 07:03
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What I couldn't figure out is when you load the game sample like FPSCR03 and you run the game, the AI soldiers wouldn't run their patrols in v1.07. I then noticed the AI main script was still pointing to an old fpi file. I switched it out for the ai_soldier.lua file and voila.
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