Product Chat / when will post fx shaders and particles work like rain and fog?

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sic1ne
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Posted: 30th May 2014 00:58
I haven't been on the forums much been kinda busy I was wondering about a few things in reloaded my questions are below......

these questions may have already been answer but I did not see them !!



#1 when will post fx and particles be available.. rain would b cool aswell as puddles

#2 when will inventory be available cant wait to collect goodies...

#3 also any news on the lighting? I can only mess with ambient lighting bar in controls after I hit tab as I cannot mess with the light radius and color like in fps x9!! thanks everyone cheers!!!

Dralel
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Posted: 30th May 2014 10:43
I believe these are all planned features, just not yet a priority.

GPU: GTX 660, CPU: i7 3770 Intel 3.40ghz x4, PSU: 650 Watt, RAM: 8GB DDR3, OS: Win7 Ultimate 64-bit
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Scene Commander
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Posted: 30th May 2014 10:50
Quote: "I believe these are all planned features, just not yet"




That about sums it up, release V1007 as turned our attention pack to performance, and internally I can report some great improvements already and it's only really day 3 since the release.



We will be looking at particles at some point sooner rather than later, but not sure when.



Inventory will also go in at some point, a lot of the code exists, but we've realised that we need to develop a solid user GUI that can be utilised across the board.



You can alter light colour and range by right clicking on the light, just like FPSC classic.



SC

i7-4770s 3.10ghz - Geforce GTX 650ti
Dralel
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Posted: 30th May 2014 10:53
Sounds very good to me, can't wait to see what else is left in store.

GPU: GTX 660, CPU: i7 3770 Intel 3.40ghz x4, PSU: 650 Watt, RAM: 8GB DDR3, OS: Win7 Ultimate 64-bit
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sic1ne
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Posted: 31st May 2014 19:23
thanks guys appreciate the help

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