anyone know what Spawn(e) does or how it works?
i thought it would create another entity (based on (e)) at the location the script is run from but it seems not?
i basically ran -
Hide(1)
Spawn(2)
from entity 1's location but nothing appeared there, how would i know the "spawned" entity number also?
life's one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11