Product Chat / What are 1.007 improvements?

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tommy8
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Joined: 24th Dec 2007
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Posted: 28th May 2014 20:21
Sorry to ask but what are the build updates with 1.007?



I see there is a couple of extra NPC characters but they appear to be just more variations of the 'middle eastern grunt'.
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TattieBoJangle
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 28th May 2014 20:25
http://fpscreator.thegamecreators.com/changelog_007.php





PC SPECS: Windows 8 Pro 64-bit, Intel I7 (PASSMARK 9529) 4GHz CPU, Asus R9 3GB GPU (PASSMARK 6858) 32GB DDR3 MEM (PASSMARK 2842)
synchromesh
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Posted: 28th May 2014 20:49 Edited at: 28th May 2014 20:56
Quote: "I see there is a couple of extra NPC characters but they appear to be just more variations of the 'middle eastern grunt'. "




@Tommy8

Your kidding right

Just try this for starters....Add a building in the editor....use your scroll mouse to zoom down to it slightly.. Press "TAB" (the model is now locked )

Zoom in more and you will see the roof vanish and you can see inside the building....Select an entity.. A bed maybe, a chair.. anything that would go in a room and now you can just place it anywhere inside the model...then press "TAB" again to release the model once finished ...It opens so much potential for building your own layouts etc and you can re edit the stuff inside the same way anytime you like



Then the theres the new new F9 editor layout...with entity mode now fully working again...Then the new AI...Loads has been added



As for the NPC's if you notice they have different funcions..Defender which hides and waits you out...A peeker...you can edit the Lua and they are a lot smarter than before...The list could go on
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tommy8
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Joined: 24th Dec 2007
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Posted: 28th May 2014 22:23
thanks for the responses.
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