I could probably spend months on a whole tool box of terrain sculpting, painting and generation gadgets to bring some extremely powerful features into the software, and it would be good fun as we start to see unique terrains emerge from the community. Right now my mind is once again on performance and ensuring we keep aiming for that 60 fps target for as many users as possible. Fear not, the terrain tools you have now are not the final ones, or even a subset of them and I do plan to add more in future updates when the community deem it the next most important thing for Reloaded. Even if it's just a few extra tools like micro-sculpt, smoothing and paint fading..
PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM