I was messing with the sound/music zones and I'm wondering if there will be a way to create 3D audio within the game? For example, if I place the sound of let's say.. a looped horn sound in the corner of a large building, would it be possible to have it so that the sound becomes louder the closer you get to it, and vice versa?
GPU: GTX 660, CPU: i7 3770 Intel 3.40ghz x4, PSU: 650 Watt, RAM: 8GB DDR3, OS: Win7 Ultimate 64-bit