Scripts / Weird problem with the new LUA scripting

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Dralel
GameGuru TGC Backer
11
Years of Service
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Joined: 4th Nov 2013
Location: UK
Posted: 26th May 2014 19:12
I applied several of the new LUA AI scripts to creature entities from old model packs, and when I go to test the game their model completely spazzes out and covers the screen in a weird stretchy way. I'm guessing these old entities don't have the correct animations to be able to use these AI?

GPU: GTX 660, CPU: i7 3770 Intel 3.40ghz x4, PSU: 650 Watt, RAM: 8GB DDR3, OS: Win7 Ultimate 64-bit
PM
DVader
20
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 27th May 2014 17:42
The animations aren't compatible unfortunately. The rigs were changed in Reloaded. There is a program to convert them, but it's not as simple as most would like. Animations can look quite bizarre at times.



SPECS: Q6600 CPU. Nvidia 260GTX. 8 Gig Memory. Win 7.

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