Thanks for the newest update (1.007), been messing around with it, but something glares at me. When I place a building (with an accessible interior) down as an entity and place some light sources inside, the lights are shown from outside. I'm wondering if there is a way to "lock" the lights to just inside the building, so no lights are showing outside? I fiddled around with the range variables but that reduces the global range of the light, and I would like the light to light up the entire room. Anyway to fix this?
Also, how do you change the time of day within the editor? Thanks.
GPU: GTX 660, CPU: i7 3770 Intel 3.40ghz x4, PSU: 650 Watt, RAM: 8GB DDR3, OS: Win7 Ultimate 64-bit