1. not sure but if not there should definitely be 1 added to the wiki if someone feels like making it
2. right now pretty much nothing works except the colt damage and the character(enemy) HP value (and pretty much everything in the player start marker)
they are being added (should be more working in 1.007) but mostly it's all placeholders.
3. all scripts run constantly unless the Destroy(e) command is used (static and dynamic doesnt matter)
(if the conditions arent met then naturally nothing will happen but it will still always check until destroyed).
4. yes but it's a good idea to make a seperate lua file and call it from the global (or the script that requires it maybe) as the global file will get overwritten each beta.
5. it's a number and you have no control over this value, avram has a way to call entities based on name but his code will need to be updated for 1.007 as it's been confirmed not working by lee
https://bitbucket.org/Avram/fpsc-r-toolkit/wiki/Home
hope that helps some
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