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jtownsend1190
10
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Joined: 28th Mar 2014
Location:
Posted: 20th May 2014 13:11
I decided I would make a high detailed casket, and this is the outcome. File is in .obj if wanting to use ingame just import to blender (or other 3d modeling tool) and export to directx and then rig it for in game use. I know it is not good really but I am only a little over a week into modeling so I am working with what I can. No real terms apply, use for personal or commercial no credit is required if you do not want to.



P.S. As far as I know there should be whole polygon primitives with no missing faces, feel free to do a walk around and if you should modify it may be store ready already.



P.S.S

Less than 1MB file size















Download




http://www.mediafire.com/view/pvsj156ihd689zs/casket-001.obj
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Imchasinyou
10
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Joined: 22nd Mar 2014
Location: OH
Posted: 20th May 2014 16:59
That looks very nice. Its not game ready?

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henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th May 2014 18:58
looks good however the rules of this board are You must post an in-game image so please update you first post with one.



cheers henry

jtownsend1190
10
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Joined: 28th Mar 2014
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Posted: 21st May 2014 00:32
Since I am not (at least yet) doing model importing I was hoping to have it posed as "media" rather than a model + never know how a user may use it, it could be for strictly a video scene....either way if still a violation; please just relocate thread to 3rd party model and if you can add [free] in the title. Unless someone wants to put it in as a 3d model in game and take a snapshot for me that is...
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jtownsend1190
10
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Joined: 28th Mar 2014
Location:
Posted: 21st May 2014 00:35
Quote: "That looks very nice. Its not game ready?"




Thank you and sadly no...as in one of my other posts I am trying to contribute here as I learn 3d modeling and animation...but with other games I am already working on and have out (not made with FPS Creator) I am having a hard time juggling everything around including family to learn how to import into game....I am sure its simple but just havnt had time..





if anyone wants to save me a search around and link me to a video tut on how to import then I may be able to squeeze time in but just make sure the method currently works fine and not outdated.
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henry ham
17
Years of Service
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st May 2014 00:40
Quote: "if anyone wants to save me a search around and link me to a video tut on how to import then I may be able to squeeze time in but just make sure the method currently works fine and not outdated"




just look in your docs folder in your reloaded install there's a file called Importing models into FPS Creator Reloaded. the basic process is really simple & only takes a few minutes



cheers henry

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