just been thinking for the survival type of game i want to build i want to be able to change the players characteristics via LUA scripting, and afterall Lee does keep saying that the less thats hardcoded the better, anyway some of the things i want to be able to read and change
Player Max health
Player Max Speed (walk and run)
Player Jump height
Player Stamina (uses when running when low walk, run and jump speed/heaight affected)
Player Max Weapons (Inventory system would be better however)
also the ability to add player conditions such as:
Player Hunger (increases over time but reduces when food consumed)
Player Thirst (increases over time but reduces when drink consumed)
Player Blood (Player can bleed to death unless they bandage the wound)
These are just a few ideas but hopefully if we get full LUA access to character health and such we could program whatever we want to affect the player.
p.s official response just to say this has at least been read would be greatly appreciated