Product Chat / Reverting to an early version

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Dale120
10
Years of Service
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Joined: 18th May 2014
Location:
Posted: 18th May 2014 22:46
hey, ok so i just got this reloaded creator in the newest version and it isnt working right it says my fpm file is corrupted but i found solutions and they all say to revert my game now i dont mean to sound stupid or anything but how the heck do you revert it please get back to me this is bugging me
The Next
TGC Web Engineer
16
Years of Service
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 19th May 2014 00:16
What version is the fpm from, and what version are you using?

Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
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LeeBamber
TGC Lead Developer
24
Years of Service
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Joined: 21st Jan 2000
Location: England
Posted: 23rd May 2014 02:20
It is vital you back-up your work and custom media files before installing newer betas. We are still developing this software and as such the file formats are not finalized. One important thing to note is that you cannot save a level in V1.006 and load it back into V1.005, just as you soon won't be able to save a level in V1.007 and then load that level into an earlier V1.006 engine should you choose to step back a version. It is due to this that making back-ups is an important step if you are working on levels you want to keep.

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

nelsonaddison
15
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Joined: 28th Aug 2009
Location:
Posted: 23rd May 2014 09:17
When will we be able to keep levels as we install new versions (like loading v1.006 levels in v1.007). Can we do that now?
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Imchasinyou
10
Years of Service
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Joined: 22nd Mar 2014
Location: OH
Posted: 25th May 2014 13:37 Edited at: 25th May 2014 13:39
Quote: " It is due to this that making back-ups is an important step if you are working on levels you want to keep.

"
Yes, if you back up your maps by making a copy of it in a separate folder ( I have a folder on my desktop that I simply copy and paste my maps before updating) you can then place that map file back into the updated version. I also make a complete copy of all of my entities and scripts and any thing else I think I need to carry over after the update on my desktop that I update before every update.

Case: Antec 900, Mobo: Asus Sabertooth 990FX, CPU: AMD T1100 Thuban 6 core @3300 ghz stock settings, COOLER: Thermaltake Frio, MEM: G Skill Ripjaws X series DDR 3 @ 1866 9-10-9-28, HDD: 2 Western Digital caviar Black 750 Gb set in RAID 0, GPU: Saphire HD 6950 flashed with 6970 bios, PSU: Corsair CX750M, MS: Cyborg Rat 7, KB: Logitec G510, OS: Windows 7 home premium 64 bit.
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LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 28th May 2014 11:01
loading v1.006 levels in v1.007 is fine

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

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