LUA commands for animating and moving your entities:
MoveUp(entity index,amount) - move the specified entity upwards by amount
MoveForward(entity index,amount) - move the specified entity forward by amount
MoveBackward(entity index,amount) - move the specified entity backward by amount
ModulateSpeed(entity index,speed) - alter the move and animation speed of entity
SetAnimation(entity index) - set an animation index value for later use
SetAnimationFrames(entity index,v) - set an animation range for later use
PlayAnimation(entity index) - play the animation index or range as previously set
LoopAnimation(entity index) - loop the animation index or range as previously set
StopAnimation(entity index) - stop the animation for the specified entity
SetAnimationSpeed(entity index,speed) - set the animation speed of the entity
GetAnimationFrame(entity index) - get the animation frame number from the entity
PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM