Scripts / Simplified Collectible with Prompt

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tomjscott
User Banned
Posted: 10th May 2014 16:38 Edited at: 15th May 2014 16:11
OK, so here's my first tiny contribution to the scripting section. I have many objects in my game that I want the player to collect to perform tasks and I wanted to display a prompt of what that object is when they are in range. It quickly became obvious that I'd be copying and pasting the same code over and over again so I decided to make some stuff global and simplify the process.



Here are 2 global functions that help.







To use this, just call Collectible in an object that you want to be collected.







The only caveat is that if you have 2 objects in close proximity and are in range of them both then this would be problematic. I have some ideas on how you could display a concatenated string of multiple objects and if I need it myself then I'll post the code here at that time.



You can easily change the ranges or even make them additional parameters to the Collectible function.



Edit: This is free for any use and you don't need to give credit.
DennisW
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Joined: 15th Jun 2008
Location: Ohio
Posted: 12th May 2014 01:48
Very nice tomjscott



I will give it a try THANKS!



Dennis

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almightyhood
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Posted: 12th May 2014 02:11
I have had the same issue with over lapping scripts prompts . lessening the check distance alittle and some slightly different placings fixed it for me though.

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