We really need to expand games to make them more interesting these days and I want to know
if items like jump between levels is being implemented.
Like the Jump Level System By Tax 78. or something similar.
I seem to have the need to have many "extra assignments that players need or if they find can complete.
example 1
Think of the doors.. door 1 a sub assignment to gather intelligence then come back to another level to deliver the information and then back to where you were,
then continue to another level where you can go above ground to do item 1
or under ground and do item 2 or choose neither and continue on your current quest.
Example 2. you are a hobbit and leave home and go on many many quests yet you have to return to some places many times to re equip and gather information and in the end return home t0 a heroes welcome.
Yes this can be done to some extent even now with FPSC, with cloning levels, but the game becomes so big it will not compile as one game. It seems 12 to 15 levels is the max that will safely compile.
So I have to make 3 games work as one, so I really hope reloaded expands it's horizons to be a bit more world class.
Thank you for reading,