I don't know how to change anything in 3DS Max, I use Blender.
By static lights, I meant inside Reloaded. So, when you choose a light from the Markers tab, while the light is highlighted (still on your cursor) press 'Y' and this will change a static object dynamic or a dynamic object static.
Or
If you have already placed the light, right click on it and change the default static option at the top to 'No'.
I am basing this off FPSC Classic and not sure if this is 100% correct in Reloaded.
Cheers
Jay.