Product Chat / Gold pledge material - where is download link?

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tommy8
GameGuru TGC Backer
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Location: Northern Ireland
Posted: 15th Apr 2014 21:09
I can see the materials, but where is the download link?
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LeeBamber
TGC Lead Developer
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Joined: 21st Jan 2000
Location: England
Posted: 15th Apr 2014 21:12
You can find your BETA 1.006 download in the TGC Products Page where you can click the link to download the installer. From there, you can log into the http://tgcstore.net/en/ to confirm you have the packs as part of your account and then run the software and click FILE > Download Store Items

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

tommy8
GameGuru TGC Backer
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Posted: 15th Apr 2014 21:14
brilliant thanks. I am used to the playstation store and XBL was expecting it to be like that. lol
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LeeBamber
TGC Lead Developer
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Joined: 21st Jan 2000
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Posted: 15th Apr 2014 21:17
Any suggestions how we can improve the store experience, please let us know. We don't just want to create the Ultimate Game Creator, but the Ultimate Game Creator Store

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

The Next
TGC Web Engineer
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 15th Apr 2014 21:18
Like Lee mentioned post any ideas you have in this thread http://fpscrforum.thegamecreators.com/?m=forum_view&t=208295&b=1

Windows 7 Pro, Intel i7 3.8 GHz, 16GB DDR3, NVIDIA GTX 780 4GB Superclocked
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tommy8
GameGuru TGC Backer
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Location: Northern Ireland
Posted: 16th Apr 2014 00:48 Edited at: 16th Apr 2014 00:53
Quote: "Any suggestions how we can improve the store experience, please let us know. We don't just want to create the Ultimate Game Creator, but the Ultimate Game Creator Store "




Well if i can eventually sell my games through the store perhaps some sort of profit sharing arrangement can be made between TGC and the FPSCR user base, hopefully we can turn our FPSCR experience not just into a hobby but also into a residual income base. I think it important to bear in mind that many members here probably dont spend as much time making games as they would like to for financial reasons. The more of us that can quit our day jobs and commit to game development, means more content and more business, so everyone is a winner.



A good technical example of what i mean would be something like the Gamemaker community on the yoyogames site where Gamemaker developers upload their finished products and showcase works in progress, albeit free of charge.
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Scene Commander
Support Manager
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Posted: 16th Apr 2014 11:34 Edited at: 16th Apr 2014 11:35
I think we're a little way away from being able to truly showcase games, but once the team start to add more LUA commands and add some really smart AI in the next beta, maybe this is something we can look at. Don't forget of course that we have a showcase board which will be activated when the time is right if you want to upload free games.



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i7-4770s 3.10ghz - Geforce GTX 650ti

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