Product Chat / What is the directory for the stock player arms and hands?

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tommy8
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Location: Northern Ireland
Posted: 1st Apr 2014 18:16
Which directory can i find the model for the player arms? Literally the arms and hands, not the weapons.
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tommy8
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Posted: 1st Apr 2014 21:01
can someone help me on this? I desperately need the answer.
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kingofmk98
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Posted: 1st Apr 2014 22:52
weapons and hands are in the same files. just go to the gamecore folder. there isnt a .x file with just the arms
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tommy8
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Posted: 1st Apr 2014 23:05
i tried opening the revolver model in milkshape. I couldnt see the hands?
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mbarn
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Posted: 2nd Apr 2014 00:33
The HUD.X in the folder has both the gun and the hands in it.
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tommy8
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Posted: 2nd Apr 2014 05:31
Not to worry, i found the arms model. Now, just got to work out what all these boxes are for?
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bond1
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Location: Knoxville, TN
Posted: 2nd Apr 2014 06:21 Edited at: 2nd Apr 2014 06:22
Quote: "Not to worry, i found the arms model. Now, just got to work out what all these boxes are for? "




Those boxes represent bones or dummy objects used to drive the animation of the gun. Having the gun parts skinned to the bones this way allows the entire arm/weapon rig to render quickly in a single pass.



Some of the boxes are used to represent other things as well:

-smoke and muzzle flash locations

-non-rendering auxiliary bones used to drive additional procedural animation (like look-at constraints, spring controllers, or IK-switchers).

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