Off Topic / Competition - Epic & CryTek`s new business model

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J0linar
GameGuru TGC Backer
14
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Joined: 3rd Feb 2010
Location: Vienna, AT
Posted: 20th Mar 2014 13:42
The GDC is bringing some interesting news



Unreal Engine 4 is here. Starting now developers everywhere can take advantage of the fully featured toolset, integrated systems and the full C++ source code. You get everything so you can build anything.

When releasing a product using UE4, you're signing up to pay Epic 5% of gross product revenue from users, regardless of what company collects the revenue. That means: If your game makes $10 on the App Store, Apple may pay you $7, but you'd pay Epic $0.50 (5% of $10).





Unreal Engine isn't the only tool offering indie devs cheap monthly access. Following this morning's announcement, Crytek has also revealed that it will be offering a monthly subscription option for their CryEngine.



Beginning in May, indie developers will be able to access the full version of CryEngine for a monthly subscription fee of $9.90 per user. According to Crytek, it will be "royalty free," making it significantly cheaper than Epic's offering.



Now looking at this - Reloaded has to level up,

sure FPSC is miles away from being a competitive engine when it comes to ue4 and cry engine but at the end of the day..

how many indies will simply skip fpsc reloaded just because there is a better deal?!



[am not linking to the website of epic and neither to crytek, if you wish to take a look ath their new business model simply google em]



now with al that being said

@Rick you have to present something soon, some news, nm what, the ball just has to roll!

http://j0linar.blogspot.co.at/



PC SPECS: Windows 8 Pro 64-bit, Intel I7-3630QM 4.8GHz CPU, Nvidia GTX 675M - 2048MB GPU, 16GB DDR3 RAM
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