will fpscr have multi axis rotation added later on?
I want to be able to rotate objects so they are laying down, for example barrels, they all stand up at the moment and only rotate clockwise not any other way. so is there away to do this yet or will it be added or?. some gizmos would be nice to do this but unsure if possible?, how was it done in fpsc classic or x10 if at all??.
evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 quad core 4gb ram.