What do you guys think about AMD’s Mantles Graphics API could it be something Reloaded could use i know its probably a bit late but its food for thought.
Mantle reduces the CPU’s workload by giving developers a way to talk to the GPU directly with much less translation. With less work for the CPU to do, programmers can squeeze much more performance from a system, delivering the greatest benefits in gaming systems where the CPU can be the bottleneck.
I see a lot of engines are starting to use it.
PC SPECS: Windows 8 Pro 64-bit, Intel I7 4GHz CPU, Asus R9 3GB GPU, 32GB DDR3 MEM