That's what I'm trying to determine. Or at least what a good mid range ceiling to work by, that looks good while nearby, and at a distance (for characters anyway). Personaly, I would prefer to use a single mid rage mesh, than 3 seperate LOD meshes in my games.
Will start unwrapping tonight, then start on the textures.
OK people... Are there any designers out there? Let's find out.
If any of you guys have some art skills, post your Armour concepts and designs here, and I'll work in some of the best , and model your character design for all to enjoy. Male,and female designs are encouraged.
(keeps me from having to come up with all the ideas),
After the set is complete, we'll see about getting the proper animations added in.
So let's see what you folks can come up with, and before anyone asks, Yes, this will be my first Reloaded based
"FREE" media pack if we can get er' rolling.
Back from the Wasteland.