The model inporter being developed should not only inport x files but should also inport FBX files which most game engines now do. Both types of files should be able to use multiple textures automatically. There seems to be a maximum amount of memory that can be used for a given model. This must be something designed into the engine. It should be removed.
There should be a weather zone marker like the story zone marker. the types of weather would be: normal, sand storm, wind storm, rain storm and snow storm. By using two or more weather zone markers on the map it would be possible to control the weather when the player is in a certain area on the map. The player could be in a rainstorm and then walk out of the storm.
chuckster