Feature Creep / scaling entities inside editor and multitexture support with shader

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SorrowCrown
GameGuru TGC Backer
10
Years of Service
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Joined: 2nd Feb 2014
Location: Presov, Slovakia
Posted: 5th Mar 2014 11:36
Everything was said in the title. I want ability to scale entity right inside editor, like in unity or udk. Another thing is multitexture support to one entity, so I dont have to make one texture map for object. Also if having more than one texturemap I want also to assign shader to that multitexture object.
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tomjscott
User Banned
Posted: 5th May 2014 19:23
Agreed on both counts. These are pretty standard features and would boost productivity immensely.
TattieBoJangle
10
Years of Service
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 7th May 2014 01:39
I agree would save time and would be great.





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BarZaTTacKS
10
Years of Service
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Joined: 3rd Feb 2014
Location:
Posted: 12th May 2014 18:33
I totally agree with the scaler idea, as for the other requests I will learn of their importance as I progress along.
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