Menu
Home
About
About GameGuru MAX
Demo Games
Help
Features
Education
News
Contact
Products
GameGuru MAX
GameGuru MAX DLCs
GameGuru Classic
Forums
Login
Forum Home
Search
Feature Creep
/ scaling entities inside editor and multitexture support with shader
Author
Message
SorrowCrown
GameGuru TGC Backer
10
Years of Service
User Offline
Joined:
2nd Feb 2014
Location:
Presov, Slovakia
Profile
Posted:
5th Mar 2014 11:36
Link
Everything was said in the title. I want ability to scale entity right inside editor, like in unity or udk. Another thing is multitexture support to one entity, so I dont have to make one texture map for object. Also if having more than one texturemap I want also to assign shader to that multitexture object.
PM
tomjscott
User Banned
Profile
Posted:
5th May 2014 19:23
Link
Agreed on both counts. These are pretty standard features and would boost productivity immensely.
TattieBoJangle
10
Years of Service
User Offline
Joined:
7th Jan 2014
Location:
United Kingdom
Profile
Posted:
7th May 2014 01:39
Link
I agree would save time and would be great.
PC SPECS: Windows 8 Pro 64-bit, Intel I7 (PASSMARK 9529) 4GHz CPU, Asus R9 3GB GPU (PASSMARK 6858) 32GB DDR3 MEM (PASSMARK 2842)
PM
Email
BarZaTTacKS
10
Years of Service
User Offline
Joined:
3rd Feb 2014
Location:
Profile
Posted:
12th May 2014 18:33
Link
I totally agree with the scaler idea, as for the other requests I will learn of their importance as I progress along.
PM
Back to top
Login to post a reply
Server time is:
2024-11-21 13:40:15
Your offset time is:
2024-11-21 13:40:15