It would be nice if Reloaded had some sliders or a numerical input to increase or decrease the bump intensity of the normal map in the entity basic shader. The default setting is very weak compared to just about anything else I've seen. Load any reloaded included media in another program or in Dark Shader and you will see the difference. This is a serious lose in visual quality in my opinion.
Refer to the pics in this thread and judge for yourself.
http://fpscrforum.thegamecreators.com/?m=forum_view&t=208016&b=8
The post starts out with me thinking something is wrong with my model or texture but it turns out that it is reloaded. The relevant pics are at the bottom of the page.