3rd Party Models/Media Chat / Question about how to edit Playersound0(e)

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BarZaTTacKS
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Posted: 16th Feb 2014 02:43 Edited at: 16th Feb 2014 17:10
I am attempting to change the sound for when you are picking up a weapon. I see in the pickup scripts we use playersound0(e) and it will play the sound of the weapon being picked up. How can we edit that? It seems that it is not tied in with the sounds on the magnum. Where are the settings for that?



Example: If you check the edit settings for the magnum in game you will find there is no sound 0 or 1. When you pick something up it uses the weapon sound for pickup. It seems to use the same for all of them. I would like to set different sounds for each weapon picked up.
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smallg
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Posted: 16th Feb 2014 19:03
i would guess changing
Quote: "The Game Creators\FPS Creator Reloaded\Files\audiobank\misc\weapon.wav"
would do it for now

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
BarZaTTacKS
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Posted: 16th Feb 2014 20:17
Yes, but the problem I have is that the sound file is specific to the weapon so in this case all it just changes the sound to all the weapons. I want it to say something like "f-yea a magnum" etc
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