Product Chat / Punching?

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Old Dude
19
Years of Service
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Joined: 10th Oct 2005
Location:
Posted: 8th Feb 2014 15:42
1) Is there any way to make my player punch before he has picked up a weapon or when he is out of ammo?



2) Is there a way to use a striking weapon such as a knife, sword, club, stick or bag of quarters?



2) How do you throw items?



Thanks for the help!
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TattieBoJangle
10
Years of Service
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 8th Feb 2014 17:09
Quote: "2) Is there a way to use a striking weapon such as a knife, sword, club, stick or bag of quarters?"




This is the only one i know is possible at this stage but im sure throw items will be added along with inventory.

Emrys
11
Years of Service
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Joined: 4th Nov 2013
Location: UK
Posted: 8th Feb 2014 19:02
I don't know if model pack 9 or 10 will work as they both a have a punch model? I only say this because I have the fantasy weapons pack 28 and it seems to work.



Anyone got pack 9 or 10 to see if they work?



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DVader
20
Years of Service
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Joined: 28th Jan 2004
Location:
Posted: 8th Feb 2014 20:38
I think it is not possible at the moment. I don't think Melee is coded in yet, I could be wrong of course..

LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 10th Feb 2014 23:32
The Melee feature was deferred in favor of more core work, but we allowed characters to punch you, just to make your misery complete. MP9 and 10 packs used very short bullet rays to simulate melee attacks, but Reloaded will be using a more comprehensive system which applies force as well as damage so you can punch/kick/push dynamic entities out of the way as well. On the list, but well below items such as performance, memory and core fixes.

Hogging the awesome since 1999

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