Thanks, glad you enjoy them! I'd prefer to do something to show it off more, but besides doing reasonable landscapes, and wandering round there's not too much yet to do. It's too early in to be making any grand stuff yet, easy to lose a lot of work! Let's hope TGC see this and add a bit more into the water side of the physics.
Also, and I'm surprised this is still an issue, making the AI better and more efficient at killing you is fine, but please get the shooting to work! I have put 2 or 3 clips into one enemy before he has gone down! I can't see any reason why this does not work at all, it seems as if you have a very high random chance of missing! It certainly takes the fun out of it! It also seems odd the enemy go into melee mode, when you can't do likewise.
Still, early on. I just hope that these little niggles are squashed, so we can have more fun with this while it gets developed!