Hi all. I'm reasonably late to the alpha cascade video list, but have had various, issues, while using the new version.
However, after several attempts at a Roman setting failing with numerous crashes of black death, I decided to try something different. I wanted to try out scripting when I first heard the news it was going to be implemented in the update. So, with no Lua knowledge whatsoever I have come up with this little demo. I'm fairly well versed in DB and AGK, so editing existing Lua scripts presented little difficulty, even though I have no real knowledge of the language, I can still work out what is happening easily enough. Although the language seems a little odd with this sort of statement to me.
if x>10 then
PlaySound1(e);
end
Why use then at all? An endif seems adequate. Still the joys of not knowing a new language lol. Perhaps it is possible but I haven't had the sense to try
Anyway, here is the video, I tried to get it looking fairly decent, and if not limited by crash issues in the later stages, would have tried to pretty it up a little more. Hope you like it!
Oh, the scripting I edited is adequate but a little dodgy on the key collect. Not quite sure how I can make a message to stay up longer yet. Apart from looking at the door script a little more and working out how the states are working. Which I haven't really looked at much yet as it involves a lot of loops lol.
Here is the video of my little test, it includes some very basic puzzles and a bit of shooting action!