Hello fellow world builders,
I've started to play with the latest version of FPSCR and I'm having a lot of fun discovering the software. Now, when I jump into the game to test my level, I get the following results.
The software is telling me that I am getting X FPS (last night, I made something simple that gave me over 150FPS) - Yet, despite this high frame, the game world is very choppy and clunky. I can sort of move around but it would be unplayable as a game.
Is there something I am doing wrong? If the Framerate is good, is there way to get the gameplay to be smoother?
Trust me, I understand that this is a beta and I am not complaining. I'm just asking for tips to see if I've covered every ideas. I did play with the fog and such in attempt to make things smoother but that didn't change a thing.
I do have a decent machine. Mainly built for sound engineering but still great for gaming.
I7, 2500k+, 16Gig ram, Nvidia 570, Line-6 PX3 - 8 cpu.
Composer | http://www.reverbnation.com/theflowwithin
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