Day and Night Cycles did not get taken out.
Just press F10 to enable it - while in game. It works.
Installing and reinstalling won't change anything.
Quote: "lol i wish it was like that but to be honest they are trying to pull what they can to increase fps and with day/night the shadows moving ect is just to much for it "
This is not true. Nothing was taken out. In fact they have added more features to it to allow for a cloud layer as well.
The day and night feature currently doesn't affect shadow direction (hasn't in the past either). It only affects the skybox. Since the sun location doesn't change at the moment with it. But please dont put out speculation that it was removed, as the feature has not been taken out - it has in fact its been improved upon since.
In the future I'd like to see the day/night cycles affect the overall ambient level depending on the time of day and shadow direction (affected by the sun positioning).
I haven't poked around with the sky scripts much but I'm sure we'll be able to see all these features added soon considering:
Quote: ";SUNLIGHT DIRECTION POSITION VECTOR (based on 25000x25000 being center of world)
SunDirection = 30000,10000,30000
;SUNLIGHT STRENGH MULTIPLIER (DEFAULT 100)
SunStrength = 100
;SUN COLOR (RGB)
SunColor = 255,235,220
;SUN ROTATION
SunRotation = 300"