Product Chat / Alpha Cadence - Performance

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Uman
GameGuru TGC Backer
20
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Joined: 22nd Oct 2004
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Posted: 18th Jan 2014 12:53
I have a drop of around 10fps in the version.



Its going the wrong way, though much as I expected.



I need 10fps more not 10fps less - That makes 20fps more now
almightyhood
11
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Joined: 9th Oct 2013
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Posted: 18th Jan 2014 13:01
lol, I have dropped also.

have fun stay safe

hood
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Emrys
11
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Joined: 4th Nov 2013
Location: UK
Posted: 18th Jan 2014 13:04 Edited at: 18th Jan 2014 13:05
Performance has gone from 5fps on my dragon village map to 14fps on my gaming laptop. Haven't tried it yet on my gaming rig that will be the real test.



Overall impressed with v5 so far. 3D editor is great, fly through mode is a big help ! Going to play with LUA later (sounds wrong), that's my weekend gone



So many goodies to test !



PM
World Class Multimedia
16
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Joined: 15th Aug 2008
Playing: Game Development
Posted: 18th Jan 2014 15:10
Interestingly, I get a massive boost of FPS (over 60 FPS in some cases) on my core i7 quad core laptop with 8gb ram and a Nvidia GeForce GTS 360M and a slow down of over 20 FPS on my much newer dual GPU laptop with core i7 dual core with 8gb ram and a Nvidia GeForce 745M and Intel video card. I make sure to run it on the Nvidia GPU, so it's not using the wrong GPU that's causing it.



Weirdness.



Mike

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Reality Forgotten
GameGuru TGC Backer
18
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Joined: 28th Dec 2005
Location: WichitaFalls TX
Posted: 18th Jan 2014 15:56 Edited at: 18th Jan 2014 17:24
*Edit*



Once I restarted my PC all was good.. <---- always the simple stuff



Cheers,

RF
DVader
20
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Joined: 28th Jan 2004
Location:
Posted: 18th Jan 2014 17:05
Strange, I have found it way more fluid and smooth than prior versions. I can run around my medieval world scene with everything on full quite nicely. Before I had to lower stuff down to get it to perform as well. The FPS it reports isn't massively higher but it is much smoother even so. On more bare scenes I find my player runs around so fast it seems silly!

Emrys
11
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Joined: 4th Nov 2013
Location: UK
Posted: 18th Jan 2014 17:22
DVader is your graphics card ATI or Nvidia?



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Lance
21
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Joined: 22nd Jul 2003
Location: Third planet from Sun
Posted: 18th Jan 2014 21:04
The performance on my machine on the open of "Get to the river" has gone from 81 fps down to 43 fps (sky view was 91 fps ) . The new features are very nice , I was just surprised on how much of a frame rate drop I got . The river demo does run very smooth for me . No real complaints here ....



Lance

My PC

i5

8gb ram

120gb ssd

Nvidia 660 gtx
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DVader
20
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Joined: 28th Jan 2004
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Posted: 19th Jan 2014 18:28
@ E30Legend, I have an Nvidia Geforce 260GTX. A bit old, but still runs most things well.

s4real
GameGuru Tool Maker
18
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Joined: 22nd Jul 2006
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Posted: 19th Jan 2014 18:40
I have noticed strange changes depending what graphics card you using.



I used a 8800 gt and fot frame rate of about 35 to 45fps then when I updated to a geforce 460gtx the frame rate went down not up and its a more powerful card.



Its a strange bug thats been with fpsc for some time now.



best s4real

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TattieBoJangle
10
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Joined: 7th Jan 2014
Location: United Kingdom
Posted: 19th Jan 2014 18:48
I dont think it matters what card you have as i am running an I7 2x ati HD7800 and crazy mem and i get the same problems
Teabone
Forum Support
18
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Joined: 8th Jun 2006
Location: Earth
Posted: 20th Jan 2014 06:39
my frame rate has improved but when i walk around its very very jittery with the W/A/S/D movements. Its really a bad problem.

RickV
TGC Development Director
24
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 20th Jan 2014 16:25
Hi,



Lee told my that Sky maps that use the scrolling skies will cause frame rate drops. So maybe try non scrolling sky maps and see if the frame rate is similar to the previous build.



Rick

Financial Director

TGC Team
Sleeping Warrior
11
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Joined: 5th Nov 2013
Location: Scotland
Posted: 21st Jan 2014 21:13
So far, I've experienced slightly higher framerates than the previous build but have experienced a few issues:

1. After using the 3D editing view (F9) I find that I can walk/run off high mountains and keep going for ages until I land again - although I have kept the gravity setting to 'on'.

2. The animated palmn tree now moves VERY slowly and the mesh and texture look a bit weird (stretched?) at the top.

3. Like someone else mentioned on another thread, I can sometimes get a 'long line' (the only way I can describe it!) appearing right through my level. This seems to be very random and sometimes doesn't appear at all.

Has anyone else noticed these things?



Slainte!

SW
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shakyshawn8151
11
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Joined: 9th Nov 2013
Location: United States
Posted: 22nd Jan 2014 09:46
I went from getting 9-20 fps to over 60-100fps (in a full map with max items placed) , maybe we should all place our specs and compare to try to figure out what is causing this issue







Raedon HD 7750 1GB Edition

4gb Gaming Ram

Intel G850 CPU

Windows 7 x64

1 300gb HD that holds FPSCR & Windows

1 500GB hd that holds all my games & recordings

Gigabyte Motherboard

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HarryWever
3D Media Maker
14
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 23rd Jan 2014 23:31
I tested it with the go to the river map.

In previous versions i easyly hold on 60fps.

This version is 23 fps. So its getting worse.



I have no scrolling sky selected.

Also my map of the city was 60/70 fps.

Now it is around 20, and i get sometimes the message of low fps detected.







My computer is'nt really slow.



I7 3820, 3.6 ghz. with 64 gig mem. video card nvidia Gforce 660 TI 4 gb.

Windows 7 64 bit.

Harry
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DVader
20
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Joined: 28th Jan 2004
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Posted: 24th Jan 2014 01:12
@ HarryWever That's odd, as I have only a Q6600, 8 gig ram and a geforce 260GTX. I haven't experienced much difference, apart from I can get a higher frame rate now than previously on high settings. If I lower it down a little on the shader settings I get
Teabone
Forum Support
18
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Joined: 8th Jun 2006
Location: Earth
Posted: 24th Jan 2014 01:17
I only just now noticed the scrolling skys very nice to have multiple layers. Gives me many ideas.



When i looked directly at the sky I got about 32FPS (with nothing on the map)

Titantropo
GameGuru TGC Backer
13
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Joined: 1st Aug 2011
Playing: Diablo III
Posted: 24th Jan 2014 01:46
I'm not noticing any significant changes.

Here, there and everywhere.
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almightyhood
11
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Joined: 9th Oct 2013
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Posted: 24th Jan 2014 08:58
well I did a test of the flat map, and the random map generation. I get 10-12fps on both looking forwards and around 25fps looking up at the sky on both of them. when beta 4 was released I had about 30 fps looking forwards and 130ish up at the sky, now I re installed beta 4 the other day, and my fps is not as high as previously noted with beta 4.. kinda strange really how for me at least beta4 is down now aswell ;( not a clue why though should be the same as before?



my specs are:



Operating System: Windows 8.1 64-bit

Processor: AMD FX(tm)-4100 Quad-Core Processor (4 CPUs), ~3.6GHz

Memory: 4096MB RAM

Available OS Memory: 4078MB RAM

Card name: AMD Radeon HD 6450

Display Memory: 2795 MB

Dedicated Memory: 1012 MB

Shared Memory: 1782 MB

have fun stay safe

hood
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almightyhood
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Joined: 9th Oct 2013
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Posted: 25th Jan 2014 14:03
ok seems the alpha is somewhat random in its fps, i was getting a fixed 10-12fps looking forwards and now a huge 214fps looking at the sky... nothing has changed looking forwards though, which confuses me no end lol.

have fun stay safe

hood
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science boy
16
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 26th Jan 2014 19:26
I still get tearing in the terrain map if anything I get more. Frame rate is good and find in game edit is great. But impressive besides the tearing. Hope soon we can get terrain splashing to get more ground texture

an unquenchable thirst for knowledge of game creation!!!
DVader
20
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Joined: 28th Jan 2004
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Posted: 26th Jan 2014 21:11
I've been having mixed results myself. Sometimes a level runs fine, other times I get a weird jerky run or walk. The FPS registers at 60, but it jerks really badly. obviously some odd bug, but no idea what causes it.

almightyhood
11
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Joined: 9th Oct 2013
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Posted: 26th Jan 2014 21:18
my fps is down again from the posts above now i only get 25fps looking at the sky, the other day it was 214 or so ;/ not sure why this is but defo somethings need ironing out, hopefully beta 5 will show some improvements in performance for me and every1 else, but i think i should save for a newer gpu but its a case of which 1 lol as every1 seems to get mixed results at present.

have fun stay safe

hood
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science boy
16
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 27th Jan 2014 00:06
My experience leads me to believe nvidia is the best way to go. Had a gtx 8800 ran x10 no problem then I got a hd5850 was good but had texture issues on x10. Also did not run 3d crafter and screen tearing and lots of faffing. I then got a gtx660 and still have it.no faffing all things work and I get great fps on reloaded. So I am nvidia all the way from now because they have stable and better drivers and run things with no hassle

an unquenchable thirst for knowledge of game creation!!!

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