Hey,
Yeah i know what you mean. It's just FPS games have come a long way from the corridor, go here....go there...kind of games and open world games/rpg style fps games are becoming more and more common.
I personally love open world first person games like Fallout 3, New Vegas, Borderlands, Skyrim, Oblivion etc and the above features would expand the customer base for this product as it opens up a whole new genre to create.
Plus the features above are all pretty much common place in any FPS game these days and I feel if these features cannot be implemented into the engine it will limit the overall feel of the game and make it feel a little less professional.
I've no doubt people will begin coding maps/minimaps and hud etc soon (get coding!!) but if the Game Creators are looking to build an engine that truly stands out and want to make an impact in the gaming world they need to consider these features as Unity pretty much does all of this and then some, the only thing that stops most people using Unity is the licence fee, doesnt come cheap!
Racing Brain Entertainment.
All or Nothing.