Product Chat / Fluid character movements

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LVDee
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Joined: 30th Dec 2013
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Posted: 1st Jan 2014 07:58
I wonder if there is a way to smoothen some player's movements, like:



Running = slightly tilting head left and right.

Landing after a jump or fall = a natural animation, not just standing like a plank, it just seems unnatural for me.

Crouching = crouching animation.

Recoil

When running then jump then shoot, the gun seems to be very snappy.



How can I change that? Anyway that's it for now, I'll find more things to be improved.
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Teabone
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Joined: 8th Jun 2006
Location: Earth
Posted: 3rd Jan 2014 05:09 Edited at: 3rd Jan 2014 09:44
I think he actually has done some new work on player crouching.



I don't think you can change anything yourself, for now, since its all core actions in the engine at this point.

LVDee
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Joined: 30th Dec 2013
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Posted: 3rd Jan 2014 09:21
If that's the case I will be working on my models for now. I'm a little pumped up about the animations since I played Mirror's Edge.
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