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/ Fluid character movements
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LVDee
10
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Joined:
30th Dec 2013
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Posted:
1st Jan 2014 07:58
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I wonder if there is a way to smoothen some player's movements, like:
Running = slightly tilting head left and right.
Landing after a jump or fall = a natural animation, not just standing like a plank, it just seems unnatural for me.
Crouching = crouching animation.
Recoil
When running then jump then shoot, the gun seems to be very snappy.
How can I change that? Anyway that's it for now, I'll find more things to be improved.
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Teabone
Forum Support
18
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Joined:
8th Jun 2006
Location:
Earth
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Posted:
3rd Jan 2014 05:09
Edited at:
3rd Jan 2014 09:44
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I think he actually has done some new work on player crouching.
I don't think you can change anything yourself, for now, since its all core actions in the engine at this point.
http://t-boneproductions.blogspot.ca/
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LVDee
10
Years of Service
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Joined:
30th Dec 2013
Location:
Profile
Posted:
3rd Jan 2014 09:21
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If that's the case I will be working on my models for now. I'm a little pumped up about the animations since I played Mirror's Edge.
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