Feature Creep / Some ideas, that I have

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Unknown Nomad
GameGuru TGC Backer
10
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Joined: 30th Dec 2013
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Posted: 30th Dec 2013 22:58
1. Terrain Smoothing tool.

2. Tweakable draw distance for entities (impostors and overall) and new sliders for that. This is very imporant and can heavily incerase performance, because you will be able choose lower draw distance for small objects and higher draw distance for imporant objects. Sliders would be in ratio. For example ratio 1 will have 100m for sprite and 1000m overall. With ratio 2 will be 200m and 2000m

3. Shader options like Normalmap On/Off, Specular On/Off... instead of Shader quality choose.
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mfgcasa
10
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Joined: 16th Dec 2013
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Posted: 4th Jan 2014 03:32
Yes all three ideas are great!!! and I think numb 2 is already in there.

RAM 8 GB

i7-4770k CPU 3.50 GHz

NVIDIA GeForce GTX 550 Ti
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