I need a ship model for my game and I found a untextured free 3D model on the internet. I imported the .obj file into Wings 3D and exportet it as an .x file. First had to remove the sails because I am the biggest n00b when it comes to texturing so I couldn't figure out how to texture the sails differently than the wooden ship.
Now my two questions.
1) As texture I used the one from a wooden box that came with FPSCR. Is that ok or is there any legal issue with that?
2) I need the model in a bigger size than it is. Changing the scale in the fpe file (to 300 so it should be 3 times bigger) didn't help. It only changes the size when placing it on the map but in-game it still shows in 100 scale. Am I doing anything wrong or is that something FPSCR is not yet doing correctly? It worked nicely in FPSC.
Thanks for the help any of you pro modellers can provide!